Tuesday, May 5, 2015

Mini-update


Anger by mrs1989 on DeviantArt

I want this as the splash page on raridoom. Would this or would it not psych you up for the game?

On an unrelated side note, I am retaking organic chemistry. For the third time. For those of you who do not believe that humans have souls, let me reassure you that we do; because mine is being forcibly crushed and then slowly and painfully drained from my body. 

Yeah. Not much has been going on.

I really appreciate all of you who are sticking with me throughout all this. People can make games in months and I can't get my silly little mod done in years. But once summer term rolls around, there will be no more chemistry, so I'm giving a tentative release date for open beta (three? Wow, I've been gone for too long…) in early June.

Yes, of this year.

Friday, April 3, 2015

Contributions

As I've said before, it's just me working on this project. If I decide I don't feel like spriting something, it doesn't get sprited. If I feel like hammering out a few levels, it happens (more or less). Basically, it means that if I don't feel like working, nothing happens.

This is why I really love contributions. New contributions and ideas really get my mind working and fire up some motivation. Even anonymous ones on April Fool's Day posts with suspicious wording in the comment.

...ok, that's a bit of a lie. Being suspicious ("horsemeat"? Really?), I played the wad blind and recorded it and...

Well, I think I'm flattered. Disturbed, deeply and truly disturbed, of course; but mildly flattered.

The following video is not quite safe for work and contains vulgar language (mostly in text form), poor spriting, censored inappropriate spriting; loud noises, inappropriate noises, bogus noises; tasteless jokes, tasteless image choice, tastelessness in general; a Terry trap, and other various inappropriacies. Proceed at your own risk.

But that first level, though... Seriously. While waiting for the video to upload I checked it out in DoomBuilder and there are secrets and ammo and everything that I missed. There's a flamethrower in the lava in the middle, and there's a hidden rocket launcher in the room with the blue key.



Seriously, though. It's rather messed up. I've left it as unlisted.

Also in the video I mistakenly said the Carnevil texture came from Zandronum when it in fact came from Skulltag. I made this mistake because Skulltag died about the time I got into modding (June 2012) and Zandronum picked up the baton, and since I don't play online, I mixed the two multiplayer projects up. 
Also my heart was breaking because something so good went so crappy so fast.

bet you wish for the days when I didn't update as often huh I don't even know why I'm posting this

Wednesday, April 1, 2015

April Fool's Day


So what usually happens on this day is, I think of something, draw it (usually late), put it up; and then end up liking it enough to put it in the mod.

This year, I have skipped that step. Instead, I just put my idea in (it's a spriting thing, so it might take a while to get implemented) and played a map someone named Artem sent me almost a year ago. It's... something, that's for sure.
It says Jadwick as the map name, but that's because E3M5 in the actual game is his map.


Anyway... Open Beta 3 is probably coming out sometime in June. I'm sorry I've been gone for so long; but Raridoom is still alive and kicking.

...well, punching, I suppose; but if I could figure out how to code a good rear kick as an altfire I'd definitely consider it.

This video was actually the product of my third take; my second I actually hit the wrong number and so I did a pistol-start playthrough of actual map E2M4. If you want to see that, I can upload that, too; but I did (accidentally) reveal a couple secret things so if you like finding those yourself don't look.

Saturday, December 13, 2014

How To Make Yourself Want to Make Levels

1) Think of a fun new feature that would only work on one level and wouldn't be missing if it never got put in
2) Try to code this in ACS
3) Try again to code this in ACS
4) Search the zdoom wiki for how to code this
5) Copy and paste the code straight from the page
6) Get errors
7) Search the forum
8) Find nothing
9) Keep struggling for three hours
10) Throw your hands up and say "Screw this, I'd rather make a level."
11) Profit*

*You can't actually profit off the zdoom engine; that's just an expression

Tuesday, December 9, 2014

Progress!

It's the week before finals week. In some schools, this is often called 'dead week', and I find this oddly true: I feel like I'm dying from schoolwork, I can't focus on homework, and I almost had a mini-heart attack when I got a text informing me that I almost missed my final group presentation for my microbiology class. I ran and showed up with three minutes to spare.

Turns out I'm usually a day late and a dollar short IRL, too. Huh.

But, as I am wont to do, I got distracted doing other things instead of studying. My newest thing? Learning more ACS scripting for the final scene in the game.

Unfortunately, as it's the final scene, I can't share because spoilers. But I can share that I'm now finished with E3M7, leaving just one map in that episode. I can also share that there's no way to fit everything I wanted to fit in the one map left, so I'm going to end up making a fourth episode. I suppose I could also share that I think my maps are a little bland and there's no real change in difficulty based on level, and so I'm going to try and change that... eventually.

I also really want to redo the player sprites, but I just haven't ever felt the drive. I'd also like to have a detailed death animation (currently there isn't one; I kindof hope no one has tried multiplayer yet) and turn on the deathcam and make it say WASTED but that would be silly. Amusing, but silly.

So yeah. Game's still going, slowly but steadily. Vote for Twilicane altfire if you haven't.

Incidentally, it's the six month anniversary of Open Beta 2 (and still no equestriagaming post). Now I feel old.

Sunday, November 30, 2014

If you have a pony for thanksgiving dinner...



...be sure you provide plenty of hay or oats for her to eat; because if you try and have that pony for thanksgiving dinner, well... you'll probably get an epic fireball spell to the face.

Couldn't figure out what to work on for the game, and somehow this came out instead. can you tell I hate backgrounds?

New poll is up; if you voted for the Twilicane all those months ago, speak up again.

Saturday, November 1, 2014

Trick or Treat!


Once again, I'm a day late; but this counts as a treat, right?

This guy look familiar?