Monday, April 28, 2014

Vanilla Oat Swirl Ice Cream

I hate it when new canon stuff comes up and I have no idea how to implement it.

Monday, April 7, 2014

My least favorite part about this whole modding thing...

...is getting something done I've been wanting to get programmed for a long time, realizing it's working perfectly, and then realizing I can't share because I don't want to spoil the end of my game. As in, it's something in episode three spoiling.

So yeah. Game's not dead.

Tuesday, April 1, 2014

The Arch-Vile!

After some deep contemplation (that means I was sitting in class while ignoring my teacher talking about due dates), I realized something. Pretty much all of the fandom loves changelings, but there's a few other sections I haven't reached out to. Really, if I want this game to be as popular as possible, I have to reach out to everypony in the fandom, find something that everyone likes. I even have to reach out to those who like things that kindof squick me out, like those who like a bit of bondage. Loving and tolerating and all that stuff, you know; so without further ado, I present the new arch-vile design!

First of all, it's a little different than any other monster. Obviously, each sprite technically involves two ponies. Out of all the Doom II monsters, though, the Arch-vile has been the most loved and hated for being so strong, so of course it would need to look different. Legions of playthroughs have been ruined by these guys, either by their devastating fire attack or their ability to resurrect the hordes of enemies you've already killed. Simply put, no Doom clone should be without this terror.



(a day late and a dollar short, as usual... it's still April 1st somewhere, right? next year I'm going with the fake C&D instead grumble murmur complain)