Friday, June 12, 2020

That Fourth Door

So waaaay back when I was building E1M3, I discovered I needed a fourth locked door for the design to work. Thankfully, Doom supports three regular keys and three skull keys, so I just used the blue skull key space. Being the paragon of maturity that I am, I decided it would be funny to add a reference to the "error 502: bad gateway" problem that plagued fimfiction.net at the time. 

As time went on, I found that three doors really sufficed for pretty much everything else I needed, so this door only appeared sporadically past that level (only one other's really coming to mind right now, and it's a secret level so it doesn't count).

Obviously, it's been a while since E1M3, and fimfiction.net has improved as a site, so much so that this error message has become nothing but a distant memory. I supposed I could change it to a green or orange keyspell or something like that, but at this point, it's been there so long it's basically an intrinsic part of the game now. 

And then today fimfiction.net went down and it's still down as of this writing. So I feel a tiny bit vindicated by that. 

...I think.

5 comments:

  1. Interesting, never knew that door had this much backstory. I have a story myself involving that door and it almost stopped me from winning the game. when I first encountered that door I was really confused cause I picked up the key to open it and it still refused to open, even using the give keycard or give skull command wouldn't work on that door and I thought the error was from the game, but eventually realized the game gives me a blue skull key, when the door only opens for a "blueflemkey". was stuck on that level for about 3 days and almost wanted to cheat to skip the map, but I guess I had to cheat anyway to give myself the right key.

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  2. Same anon as before, still waiting for updates as well.

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  3. is there any updates about this mod by chance?

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  4. Wow, the community for this game is still active. Same anon, still waiting for an update also.

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