Friday, November 7, 2025

Fall Update

So, long story short, there was a bit of drama in the Doom fandom, and I'll probably be releasing the final version of Raridoom2 for UZDoom. Eventually. Still only have about a third of the maps done and none of the weapons. But I did want to post something here, just to show I'm not dead.

And part of that is because I don't like spriting.

I mean, I've gotten ok at it so far, I guess. Honestly, it's mostly just moving shapes around in Inkscape and reminding myself that it's going to be a very small image anyway and I shouldn't make such a big deal of how the hands look I say as I go back and scoot it over just a little bit because now I've seen it and can't un-see it.

But sometimes I just am not feeling it, despite being in a doom-ish mood. So other ideas spawn. And, well, why waste inspiration?

How about a game where you play as a clowngirl trying to spread some laughter to save her circus from dreary developers? Clown-themed weapons, and Poppy Playtime-esque encouragement text screens when you die.

I'm calling her Lulu for now.
I'm sure using yellow as player 1's color when doom expects more of a green won't be any issue at all.

 How about a game where you play as a bot who is trying to escape with the help of a friendly hacker? Your weapons are actually modifications to your body and if you shoot for too long, you'll overheat; but all your enemies drop chips that you can use to upgrade yourself.

Heat bar visible by the armor/health display. 
doom3 keycards as placeholders also visible but let's ignore that for now.


I always overheat at the worst time.

How about a game where you play as Applejack brought back to life via strange magic to fight back against mutant vegetables and the soundtrack is all hillbilly metal? 

"I'm going to defeat you with the power of friendship... and this here shotgun I found." 

I read a story once where Megan from G1 ended up in G4 and the fact that there were two ponies with the name 'Applejack' was relevant to a prophecy, somehow. 

Not sure how many of these will ever get out of the 'test' folder on my computer, but it's very fun to play with this engine and see what else can be done with it.